Wednesday, January 28, 2009

Blader Guide

Why should I play as a blader?
· You are the best in Player versus Enemy (Pve)
· You have flashy skills
· You do well in player killing (PK)
· You can do well in Player versus players if you are smart (PVP)
· You got me to guide you
· Almost all your skills are area of effect skills (AOE)
As you start out, you notice that you are in Desert Scream, assuming you are a
blader. Well, you stepped into the world of the fastest attacking swords people
around.

Levels 1-10
At this point in time, work on questing to gain some levels. Remember, you have
skills to use and a stat requirement to get to the next class ranks. Do the quests
that the officer and everybody else give you. Follow them to the other places in
Cabal. You have skills, aka flash draw and impact stab. USE THEM. This will allow
you to get skill points, which is needed for your next class advancement.
Ok, you have done a few quests and killed some monsters. In fact, you have
leveled up. Now, Press "[c]" Near the top, there is stat requirements once you
get to level 10. Match those with your attribute points (AP). At this point in time,
you want to level up your skill ranks to apprentice ASAP. Work on level growth,
saving money, and for your next tier of armor. This shouldn't take too long.
Making money is simply picking up item drops and selling them to the NPC's
I mention this early in the guide because many new players tend to waste this
opportunity to make money early in the game. You may notice that as you are
fighting monsters, they drop things called upgrade cores, force cores, and chaos
lamps. Save the cores and you can sell the lamps to NPC's or other players.
Alternatively you can open the lamps. You can get either crap from them or good
items. Either way it is a win-win situation, as you make pure profit. Your cores
will sell for at least 120k, but make sure you know the market price, which is
why I mention to save the cores.
Class rank up: Once you have made it to level 10, you can rank up from the
officer by doing a series of quests and a dungeon. You will get the ability to do
combos. This will help you much later. More on this in a little while.
Skills to get:
Here is a little thing I would do. There will be a "{#}" next to the skill. This is the
level you should leave you skill at.
Sword:
Flash draw: LEAVE IT AT LEVEL ONE {1}
Impact stab: {1}
Stab and slash: {1, 2}
Fade step: Optional. If you get it, max it. {9} this is good on to remove
opponents targeting on you.
Magic:
Regeneration: OPTIONAL, does not stack with iron skin.
Upgrades:
Vitality mastery
Mana mastery OR Save this slot

Level 10-20
By now hopefully you have made it to apprentice somewhere between these
levels. This is still early and so the objectives is to mainly work on more money
making, getting next armors, meeting level requirements, and trying to rank up
further. You will find decent gear here. If you can wear something better, wear
it! Sell the old outfit.
Once you reach Apprentice, you will get new skills. YAY! This is your first REAL
skill. You get the skill called "double slash" It is good for you at this point and
should be used as a starter to attack monsters/ other players. If all your sword
slots are full, get rid of impact stab. GET RID OF IT. Now that is why you do not
level it up. Get dash too, as it is good for running or moving around. Right now,
EXP should start coming in slower. But that is ok. Do the quests as deemed
necessary.
Once you can, get triple slash. This is your first real filler skill, where it does good
damage. This is good for you. Delete skills as you need.
Skills to get:
Sword
Double slash {1, 2}
Triple slash {3}
Dash Max when you can {9}
Magic
If you are an apprentice magic, get regeneration {2} LEAVE IT AT THAT.
Upgrades:
Vitality mastery
Mana mastery OR Save this slot
Due to many people saying that mana mastery is not good for bladers, I have
given the option of saving the slot and getting a different upgrade instead. Read
on for the changes. DO NOT REPLACE MANA MASTERY WITH SHARP
EYES, You already have enough attack rate.

Levels 20-30
At this point in time you will be nearing end Apprentice. It is still the same goals
as the last levels. Make it to regular by about high 20's. Leveling up should be
easy, as well as the money. Gears should keep on coming from the monsters,
and so money should be coming from the NPC's, get the drift: D
If you get more cores and such items, remember to learn the market before
selling them.
AMULETS AND RINGS:
At this point in time, you should be wondering about amulets and rings. Well
these things add stats and other bonuses. I will not go through all of them, as
there are a lot. But, try to get the ones that will benefit you most. I personally
found life steal/mana steal rings useful because it saves you some pots. Critical
rings are also useful.
NOTES ON MAGIC:
You maybe are wondering on why I haven’t mentioned anything about using
magic to fight. This is because you do not need magic. Simply said and done.
The only way you should be getting magic exp is if you are normal hitting/
punching, which shouldn't occur yet. More on this later.
If you are a Regular right now, DO NOT TOUCH RISING SHOT. Do you
hear me? Please say yes. DO NOT GET IT. Why? It has single shot, single target,
simply a big NO. You are a blader, AOE is for you, and this single thing is not
what you want. Save up all the skill points you get, they will come in handy later.
You should have a big stock of sword skill points.

Level 30-40
You should be aiming for your adept sets right now. They give you +sword exp
per hit, which is so useful in getting you skill rank up. Make sure you also get
amulets, rings, weapons... etc. Even though they are for level 40, make sure you
have them. Wear whatever adept equipment you can, when ever you can. Make
sure it gives + 3 EXP. Any money you spend at this point in time will not be
wasted as you will make loads more lately. By loads I mean loads. Continue
getting money, selling cores and such. You can open lamps to try and get good
items, but be aware that you may be junk. Start saving armid equipments for
crafting later. Fill your bank and if you want, make extra characters for their
inventory space. It is quite a lot ^^
Sell anything you do not need, either to NPC or other players. Mainly rings and
amulets.
By now, you should be mid regular or if you are on the higher end of the 30's,
you should be high regular. You now have good smack skills that make you look
good. Get blade force now because it adds good damage. Also, double rising. It
has 3 hits (hmm... double...?) and knocks down with aoe. Good for you. Also,
when you can, get death cross. This is a good finisher.
Skills to get:
Sword
Blade force {MAX, 18, 15} (drop flash draw)
Double rising {2, 3} (double stab and slash)
Death cross {1, 2}
Magic:
Don’t think about it. At all. Really.
Upgrades
Vitality mastery
Mana mastery OR Save this slot for Reflex OR For Offensive Sense
Defensive Sense
All this is good for you: P
Now: time for the information on combos.
COMBOS:
This nifty thing lets you use your skills quickly, with no cast time. You also get
100% hit rate. I did not mention too much about this earlier because at regular,
you can combo well now. Experiment on what you want to use. I used Double
rising -> death cross -> double slash (-> triple slash ) you
can experiment on your own. "Combo-ing" is very good because it can add much
more sword exp for you. You can learn more about this in other guides, but this
is a blader guide, not a whole overview of cabal: P
By the higher end of the 30's, you should be able to wear the adept sets you
bought. If you didn't, please, go and get one, or if you insist on not getting one,
go and jump off a cliff, a high one. If you want you can start punching things to
raise your sword skills. You will also raise magic ranks which is good too,
because whenever you rank up in magic or sword, you get bonus stats. Really
good for you ^^. Punch moscutters as they shouldn't do much damage on you.
You will notice you sword ranks go up FAST. If you are lucky, you can get to
expert by level 42 or level 41. Remember, if you got regeneration, put it to good
use. If you cannot use adept rings yet, try and get life steal rings because you
can sustain punching longer. Remember, armid adept is your friend.
Oh, you would notice that when you match your next rank requirements, you
have extra AP. Well, this you can put into either STR or dex. If you want to be a
STR blader, put it on str. if you want to be a dex blader, put it on dex. Duh. I will
explain more about this at the end of the guide because it is complicated and
wildly disputed because people on which is better. One more tip, do not put too
much into INT, only what you need for your equipments... you do not need
magic and so not too much INT. besides, what are swords for? Picking your
teeth of ripping apart monsters and other players with awesome flashy swords
skills that have weird lights and such things of... never mind. I will stop there,
make a blader yourself to find out.

Levels 40-50
Make your rank up requirements and put extra points into dex or STR. If you put
them into INT, you deserve to be shot and then skinned alive to be thrown into a
keg of salt. And then shot. Well, grinding of what you need here. Make sure you
are keeping on top of quests though. Also, you would realize that you get these
quests called Hidden helper "t" ##. Well these quests are usually harder for you
at the moment and so you should do those quests when you are about 3~5
levels higher than the level they give it to you. These quests give you good
rewards, but tend to be hard to complete. If you punched a lot and just went off
grinding, you would be nearly a-expert at about level 50! No joke! I AM an aexpert,
ever since level 51. But, not too sure if this is normal. Anyway, keep on
top of story quests as you need it to get to port lux. As an expert you get several
new and cool flashy skills. Once you get to expert, the fun starts up, and you
start to smile big.
Skills to get:
SWORD
Assault {3, 9, 12, 18}
Hassing dance {2, 3, 9} Delete old skills as deemed necessary.
Storm Grind {3, 9}
Iron skin: MAX
Magic:
From now on, i'm going to leave this part out. It tends to be filler... -_-
Upgrades
Vitality mastery
Mana mastery OR Save this slot for Reflex OR For Offensive Sense
Defensive Sense
Assault is one of the most useful skills to get. Despite what most people say, you
get zoom around the place to get kills. Don’t flame me on this part XD. Hassing
dance is the next skill to get and it is BE-U-T-FUL. It is the most fun, most
destructive and most awesome skill you get as an expert. 8 hits of terror to the
monsters and other players. As well as knock down, this skill is great for filler
and finisher. Don’t get me wrong here, but it is simply awesome. What other
class gets to hit 8 times for a single skill? Huh? Storm grind is your last skill and
it is realllllly fun to use. You could get high on this skill or something. You jump
up into the air spinning and you hit the monsters. Single hit, but huge damage.
Really great to use. Better yet, it is everything around you. And it knocks down,
what more could you ask for? A move that hits many times and moves you
around the place? Blade scud! Hello? You get that later though. Iron skin is
literally, iron skin. It adds a smack of defense, a pie of hp, and a sprinkle of... I
don’t know. But heck, it is great for you. No doubt, max it. It stacks with other
things XD.

Levels 50-60
To make it easy, I will go brief. You should aim to be an A-expert near the levels
of the 50's. Meet the requirements and add points into dex or str. If you add it
into INT... do i have to stress that? Anyway, Make sure you have done your story
quests! You need it for the map key to port lux. (guilty here XD) Well, once you
get there, go to the core alchemist to get the crafting quest. Finish the quest and
you can start crafting. Remember all of those armid items you kept? BREAK
THEM ALL!!! you can get a whole lot of armid cores from them. Now, start
buying armid junks from people for about 7k each. If they are + items, break
them. If they are clean items, craft them. If they are adept items, keep it, and
sell it. Keep on crafting until you can do armid adept items, and then sell those.
Money will come in fast and easy. Well, enough about crafting, there are guides
for those! Use the search tool!
Also, as bladers, we get a cool new battle mode! battle mode 2! very creative.
anyway, we use claws which we slash at things. very cool. it has knock down
and knock back, high crit chance, and a different normal attack animation which
attacks insanely fast. We also get crusher which is the battle mode 2 skill. We
jump up into the air and slam into the ground on the target. They get hurt a ton,
you move a bit, everybody is happy.
Oh, Once you meet the class rank requirement, there is no more! Yep. you heard
it. You get to pump your stat points where ever you want. just not INT...
please... just make sure you pump enough stats to wear your equipments later.
Oh yeah... A-Expert time.
A-Expert
SWORD:
Mirrage step: Stacks with other things, great to use, adds defence rate,
what more? Oh, makes monsters miss. Max this.
Round cut: Oh, a new skill to fight with! Yes! I will get it! Well, NO!!!! Do
not touch this skill.
Blade aura: Max. This does not stack with blade force. When you first get
it, do not actually use blade aura! Blade force is better than blade aura for the
first few levels!
Mirrage grind: {9, max}
Upgrade
Vitality mastery
Mana mastery OR Save this slot for Reflex OR For Offensive Sense
Defensive Sense
Same with the upgrades, only one more rank until you get another slot. Anyway,
do not touch round cut! it simply doesn't do. most classes have it and so we do
not want it. we want to be unique. You want to max out mirrage step because it
makes you like a mirage, and makes you much harder to hit. Of course, combo
solves that problem *grumble grumble about lots of avoid for bladers...* But,
that is ok. Now, max out blade aura but do not use it for the first few levels.
Keep using blade force because it adds more damage than blade aura in the
beginning, and it lasts longer. Once you can, max out iron skin and get mirage
grind. You spin around in an area damaging everything there. 720 degrees of
damage, pain, and something else I forgot about.
Once you reach master, you get quite a lot of skills. not to mention upgrade
skills. Aim for A-master at about level 75. This time you will do a lot of great
stuff.
Sword
Twin-Moon Slash {9} Piercing, ranged, looks great.
Vital Interfere {9} Stuns! Stuns! Stuns!
Aura Barrier {MAX} Stacks with iron skin.
Upgrades:
Vitality mastery
Mana mastery OR Upgrade of choice
Defensive Sense
Offensive Sense*
Change Force (Magic to Sword)*
*These are the 2 you can choose from. Offensive sense is useful in attack some
good old attack. But if you are punching, Magic to sword is also good. But it
doesn't allow you to get some of the magic bonuses when you rank up. When
you use this skill it freezes the magic skill and moves it all over to the sword. You
will only continue to get magic skill ranks when you get rid of Magic to sword.
Aura barrier stacks with Iron skin, so that is good to keep, and so max. Add
some better defense. Twin moon slash is quite misunderstood. It is a ranged
attack and has knock down (needs to be confirmed). Also, it is piercing and so it
will hit everything in a line. Very useful in wars, pvp, and mobbing. Vital Interfere
is also good because of its stun. Both Vital and Twin Moon is at {9} to keep the
cool down low and also because since they knockdown/stun, they should be
spammed against other players. Remember to try out new combos and such. If
you pocket is running low, don’t worry too much. Save about 1 mil in your
pocket for pots. Everything else should go into items and skills. You should be
making money though, from adept bluestin. Or has nobody been paying
attention/ learning as they play the game? Get with the program! Anyway, just
make sure you have the money to delete and get new skills.
Levels start to differ here. Some people may make it up to G-Master by level 70,
or some may never make it that far. Anyway, in this short part of the guide, to
compete with the prices of skills, crafting is a must. You have to sell a lot of
things to get your money. Cores are most likely going to be used to upgrade you
own equipment so you have the best you can get. But, there are skills you must
take. A-Master can be achieved early, such as 60. My whole guide has been
about the levels and a rough idea of where skill ranks go up to. But, it is simply
up to you on what you are going to do. Punch for an age and a half? Go ahead.
Fight and be a good rank? That is great! Be a high level with a low sword skill
rank, please...
Skills:
A-master
Sword
Blade cry {9, MAX}
Natural Hiding Please do not even get this
Upgrade
Vitality mastery
Mana mastery OR Your chosen
Defensive Sense
*chosen upgrade*
G-Master
Sword:
Blade Scud {9, Max}
Soul Blade {Max}
Instant Immunity {MAX}
Upgrade:
Vitality mastery
Mana mastery OR Your chosen
Defensive Sense
*chosen upgrade*
You get one more slot: Chose between the ones below.
Sixth Sense
Damage Absorb
Impact Control
For A-Master, blade cry is all you need. Lvl 9 for the cool down, but max if you
want HUGE damage.
For G-Master, Upgrade is up to you. By now, you should be pretty independent
on what you get. Blade scud is a must to get because it is simply so cool and
awesome. Lvl 9 for the shorter cool down, max it for the monster damage and
monster cool down. As for Natural Hiding it is not good. It does not stack with
Aura Barrier and the effects of it is worse than instant immunity. Instant
immunity gives you 100% knockdown, knock back, and unable to move
resistant. Soul Blade is the best blade buff and so you should know that this is
good for you.*NOTE* If you max out GM skill, the cool goes to about
22-30 seconds (ToonXW)
Completer
Congrats for making it this far!
The skills you should get:
Sword
Lightning Slash {9}
Art of Fearceness {MAX}
Intuition {MAX}
Upgrades
You got this far...
Lightning Slash should be put at lvl 9 because it has a 6.6 second cooldown. You
can spam this, and it should be used in your combos for PVE and PVP. Art of
Fearceness:
· Adds Damage to every skill excluding Lightning Slash and Blade Scud
· Adds Damage to normal attacks
· Damage added does not effect critical
· Ignore Defense
· Adds only 1/4 of damage against players
Makes thing simple because Im pretty much gonna say the same thing. Intuition
is also a keeper because at max it gives you 90% dodge rate. This is very good
for Bosses, dungeons, PVE and some PVP
Transender
Sigh. Im am so glad im listening to Nightwish while writing this.
Sword
Field of Fear{MAX}
Intense blade{MAX}
Field of Fear does a variety of things. It lowers your opponents Defense by 150
points, and Defense rate by 500 points, when this skill is maxed. It is AOE also.
It is good for pretty much anything. The only downside is the cooldown and the
duration of it. It is 30 Seconds FIXED Intense Blade adds 25% Amp which is
Godly i think. It adds 25 % Damage to attacks.
Skills to get in all:
Novice
Flash draw: LEAVE IT AT LEVEL ONE {1}
Impact stab: {1}
Stab and slash: {1, 2}
Fade step: Optional. If you get it, max it.
Magic:
Regeneration: OPTIONAL
UPGRADES:
Vitality mastery
Mana mastery OR Save this slot
Apprentice:
Sword
Double slash {1, 2}
Triple slash {3}
Dash Max when you can {9}.
Magic
If you are an apprentice magic, get regeneration {2} LEAVE IT AT THAT.
Upgrades:
Vitality mastery
Mana mastery OR Save this slot
Regular
Blade force {MAX, 18, 15}
Double rising {2, 3}
Death cross {1, 2}
Upgrades
Vitality mastery
Mana mastery OR Choice
Defensive Sense
Expert
Skills to get:
SWORD
Assault {1, 2, 9}
Hassing dance {2, 3, 9}
Storm Grind {9}
Iron skin: MAX
Upgrades
Vitality mastery
Mana mastery OR Choice
Defensive Sense
A-Expert
SWORD:
Mirrage step: Stacks with other things, great to use, adds defence rate,
what more? Oh, makes monsters miss. Max this.
Blade aura: Max.
Mirrage grind: {9, max}
Upgrade
Vitality mastery
Mana mastery OR Choice
Defensive Sense
Master
Sword
Twin-Moon Slash {9} Piercing, ranged, looks great.
Vital Interfere {9} Stuns! Stuns! Stuns!
Aura Barrier {MAX} Stacks with iron skin.
Upgrades:
Vitality mastery
Mana mastery OR Choice
Defensive Sense
Chose:
Offensive Sense*
Change Force (Magic to Sword)*
A-Master
Sword
Blade cry {9, MAX}
Upgrade
Vitality mastery
Mana mastery OR Choice
Defensive Sense
*Your chosen upgrade*
G-Master
Sword:
Blade Scud {9, Max}
Upgrade:
Vitality mastery
Mana mastery OR Choice
Defensive Sense
*choice*
Chose last upgrade
Sixth Sense
Damage Absorb
Impact Control
Completer:
Sword
Lightning Slash {9}
Art of Fearceness {MAX}
Intuition {MAX}
Transender:
Sword
Field of Fear{MAX}
Intense blade{MAX}
Keepers:
Defensive Buffs (They all stack)
Iron Skin
Mirrage Step
Aura Barrier
Sword Buffs (They all stack)
Soul Blade (Does not stack with Blade aura, Blade Force)
Art of Fearceness
Intense Blade
Debuff
Field of Fear
Anti-knockdown stuffs XD
Instant Immunity
Intuition
Attacks
Twin Moon Slash
Vital Interfere
Assult
Storm Grind
Mirrage Grind
Blade Cry
Blade Scud
Lightning Slash